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Pedro Dietrich
Pedro Dietrich
Matchmove/Tracking Artist
Montreal, Canada

Summary

Detail-oriented matchmove artist with three years of experience capturing camera movements and creating layouts; a proven ability to develop camera tracking solutions, to reproduce object and character movement, and to deliver shots within established project targets; and a strong background in VFX production; seeks a position as a Camera Matchmove and Layout Artist.

Skills

2D AnimationCompositing3D AnimationLightingPost-productionTrackingMatchmove

Software proficiency

3ds Max
3ds Max
AutoCAD
AutoCAD
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Premiere
Premiere
Shotgun
Shotgun
3DEqualizer
3DEqualizer
SynthEyes
SynthEyes
ZBrushCore
ZBrushCore

Reel

Productions

    • Movie
      Godzilla vs Kong 2
    • Year
      2024
    • Role
      Matchmove Artist
    • Company
      Scanline VFX
    • TV Production
      Avatar the Last AirBender
    • Year
      2023
    • Role
      Matchmove Artist
    • Company
      Scanline VFX
    • Movie
      Rebel Moon Part 1 & Part 2
    • Year
      2024
    • Role
      Matchmove Artist
    • Company
      Scanline VFX
    • Movie
      Aquaman 2
    • Year
      2024
    • Role
      Matchmove Artist
    • Company
      Scanline VFX
    • TV Production
      Lord of the Ring: The Rings of Power
    • Year
      2022
    • Role
      Intern Matchmove Artist
    • Company
      Method Studios
    • Movie
      LoveStuck
    • Year
      2021
    • Role
      Lighting/3D Layout Artist
    • Company
      Humber College
    • Video Game
      Capitis Crystalli
    • Year
      2021
    • Role
      Lighting/FX Artist
    • Company
      Humber College

Experience

  • Matchmove Artist at Scanline VFX
    Montreal
    June 2022 - Present

    • Enhanced tracking abilities to deliver a more precise focal length, animate lens distortion and 3D points by utilizing 3D Equalizer advanced settings.

    • Performed roto animation for full body characters to match their movement to the footage that is presented; and

    • Developed skills to generate layouts for the scene, produce objects for the scenario and animate it when object track is required.

  • Intern Matchmove Artist at Method Studios
    Montreal, Canada
    June 2021 - August 2021

    • Utilized tracking skills to create high-quality 3D camera movements and layouts by tracking

    external sources.

    • Applied camera lens and distortion grids in assigned footage by using the 3D Equalizer toolset

    and workflow; and

    • Created survey points for export to Maya and generated single frame lineups to finalize shots.